I need to set an entity NBT tag "Counter" in a server only procedure and use the value in a client only procedure. (The player tick, server only and overlay client only). This is what will happen: Setting the NBT tag to 10 in on player tick: Counter Client side = 0, Counter Server side = 10. I have a problem on my Minecraft 1.12.2 modded server, the server is running fine I play with my friend (2 players in the server) I once get killed by a mob I immediately get kicked from server and this appear. Picture. It says: tried to read NBT tag that was too big; tried to allocate: 2097153bytes where max allowed: 2097152 The "Invisible" NBT tag shouldn't only be effective to armor stand, it should be effective to any entity, the entity with this NBT tag will be invisible forever without potion effect{ActiveEffects tag or effect command}, but something is still visible, like particle, armors, shulkers' head, electric arc of creeper and wither, and item on the ...